ASSASSIN'S CREED : IDENTITY v2.8.2 [Apk + Data]

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Today i am back with a Andriod top game called ASSASSIN'S CREED : IDENTITY

So lets have some talk about it.


Developer: Ubisoft 

Price: 4.99$
Version: 2.8.2

Graphics / Sound Rating :🔥🔥🔥🔥🔥
User Interface Rating :🔥🔥🔥🔥
Gameplay Rating :🔥🔥🔥🔥🔥
Replay Value Rating :🔥🔥🔥🔥

Overall rating :🔥🔥🔥🔥🔥


DESCRIPTION

Assassin's Creed Identity is the top ranked game for stunning graphics. I am really going to love about this game because this is my all-time favorite Assassin's Creed.

In Assassin’s Creed Identity, you take control of an assassin in the Italian Renaissance whom you can customize to your personal liking, finishing mission after mission while trying to keep ancient artifacts from the malicious Templars. Technically, it’s not Ubisoft’s first Assassin’s Creed mobile game, but they are calling this the first Assassin’s Creed action-RPG for Android.You better make sure that your device can handle this high definition, graphics intensive game. The Unity game engine brings top level graphics and custom-made HD textures, shaders, and models to your screen. The game is gorgeous, as it has always been throughout the franchise. Only a smartphone or tablet with high-end graphics capabilities could probably deliver a lag-free gaming session on this game.

So get ready for some serious action in the world of assassins.🗡🗡🗡



FULL REVIEW

The game is essentially an Abstergo product, similar to the premise of AC Liberation. When you start the game you are run through a brief tutorial, before being given the chance to create your own Assassin. There are a few different classes to choose from, with each having their own unique abilities, and a different starting outfit. Finally, you can change your face, with one looking particularly familar


Controls


To control your character, the left side of the screen essentially becomes a flat 2D control stick. If you push your thumb upwards slightly, as you would on a controller, you will start to move forwards. On the right side of the screen you can do similar, but this time you are controlling the camera. Alternatively you can press and click on the screen for the Assassin to run to a location. At the press of a button you can switch between low and high profile - technically walking or jogging. Assassinations are contextual, but you will often get a pop up button above guards to perform a hidden blade kill. As with the main games, you can perform air assassinations, or even from haystacks. Speaking of haystacks, yes you can hide in them. Or make a Leap of Faith into them.


In fact there are alot of familiar tropes from some of the earlier games. Doctors, Courtesans, and Monks all have the same functionality. There are Pigeon Coops for messages. Benchs to blend onto.

Combat is a pretty simple affair. Once you draw your sword, you have a single attack button. You can change targets by highlighting them onscreen, and move around to re-position yourself. Parrying can be performed by pressing and holding the attack button, though I found this a bit hit and miss to if it actually worked. Your character will also unlock extra skills as you level up, and these can be performed by selecting them from a separate skill wheel. Some of these skills include Eagle Vision, ranged attacks, or area of effects (AOE) to hit multiple foes at once.


Presentation


Converting the graphical fidelity of the consoles to such a small screen was always going to be a challenge, but I feel that Ubisoft Blue Byte have done a good job here. At a distance the visuals are almost comparable to the oldest last gen games (PS3 / Xbox360), and the recreated maps are very familiar to actual areas from AC2 and AC Brotherhood. I was impressed to see that basic weather effects such as fog and rain are present, and even night time. There is even a river with water effects in there.

The framerate seems solid. If I had to guess I'd say it is running around 20fps, but this will of course depend on your hardware. Certainly when the camera adjusts downwards, such as in combat, the framerate skyrockets - which I'd guess is a limitation of the draw distance on the engine. After two hours of play, my iPad battery had halved, though I understand this is pretty standard for 3D games.


Soundwise, the game makes good use of the official soundtracks. You are immediately met with a nice rendition of Ezio's Family on startup, and snippets of Master Assassin and Modern Assassin can be heard quite often. Whilst there is no voice acting, you can hear sound effects and grunts during combat, and some background crowd noise from the areas. Occasionally there is some ambient music as well.


Features

As an RPG, your character is fundamentally improved via increasing your statistics. In this fashion, this is done primarily by levelling up via the XP system or obtaining new gear. As with most games of this ilk, the quality of items increases from white to green, to blue to purple, and so on - with each giving higher and higher gains in stats.

The main campaign of the game is made up of 10 story missions. Details are told by text on loading screens, and you will come across a few familiar names from previous games. As you complete these you will acquire new gear, coins and new gameplay features.

Contracts are random missions that allow you to obtain XP, coins and randomised gear. There is your usual assortment of assassination, tailing, escort, courier and pillaging.

As you level up, you gain access to new skills via a skill tree. You can pick and choose what skills you like, and the more skill points you spend, the more new skills open up. As well as obtaining gear, there is a Forging option which allows you to break down old pieces of gear, and to try and create something new with them.


Options wise, you can adjust several gameplay facets such as swapping the controls, adjusting sound options, or even the option to play the game with a gamepad if you prefer. There is even the ability to record your gameplay, should that interest you.

There is a social hub that allows you to connect via Facebook, or even add friends from within the game. When you start missions, you can utilise other player's Assassins known as Hirelings to aid you in yours. They usually provide a passive buff, but they can also intervene at your discretion.

A codex will gradually fill with database entries as you play the game, offering further depth and background on characters and locations for those keen on a deeper understanding.

Finally there is a tutorial mode set within an Animus training room, that teaches you some of the varied gameplay abilities.


End Game and Economy


The game economy revolves around coins. They are fundamental to just about everything you do, as they are required for crafting, skill purchase, or unlocking new features.

Unsurprisingly, the amount of coins you get from completing missions is quite low. Whilst you can certainly obtain everything you desire over the long term, there is no escaping the inherent grind that is present by default. You can of course turn your attention to the Shop, where you can purchase varied numbers of coins from varied microtransaction fees. (£3.99 - £79.99) This is very much the norm for the mobile games market, in that you can either achieve what you want over a long period, or to take the shortcut and lay down some real world money. Whilst I can imagine some players would outright refuse to spend a penny, the reality is that these business models exist to support and develop these kind of games. Unfortunately entertainment such as games are still business products, and creating and running them is regrettably not for free.

As well as coins, the shop also sells boosts. These can be used to increase your XP, health, damage etc for short periods of time, if you are struggling with your progression. There are also outfits, weapons, and the Heroic Shop.


Once you have completed the Story campaign, you can take a look at the weekly events to try and obtain some unique items. There are also varied achievements which have unlocks too. Following this, your end game is essentially repeating contracts to both level up and obtain new and better gear. The Heroic Shop unlocks new difficulty levels, new missions types, new outfits, and locations. These require Hero Tokens to unlock, which again can only be obtained via the contracts. It will certainly be a long grind, but if you want to see everything the game has to offer this will be your long term engagement.


Conclusion

There are a few suggestions I'd certainly like to see added to the game;

Character Creation Expanded - I found it a bit sad that you can only choose from six white male faces. I always incur the SJW badge, but female assassins were certainly present in the older games and it would have been nice to have created one here for a true tailored experience. To a similar extent, I can imagine several players would have liked other racial options as well. Admittedly it might not be historically accurate, but when the game is essentially an Abstergo crafted experience, I see no reason to not include some options for inclusivity here.

Uplay / Multiplayer - I was genuinely surprised to find no Uplay connectivity here. When even the Chronicles games are present on the Ubisoft Club, I firmly expected this to appear there as well. The absence of multiplayer is also a disappointment. Alot of the RPG features are items I would like to see in a fully fledged multiplayer spin off, so it was at least nice to see them used here. It would have been ideal even to just have a social hub area to see and converse with other players, as I imagine players would like to show off their outfits to each other - akin to what you see in MMORPGs anyway.

Locations - At this time there is only missions available in Italy. Forli is apparently coming soon, but I can't help but feel it would be nice to see some other locations to try and make the game feel a more global experience.

Overall, I was pleasantly surprised by the game. It was always going to be a hard sell for me, as I traditionally avoid mobile games due to their limited and grindy nature. Identity manages to convey enough of the Assassin's Creed experience for a fan to enjoy. If you go into this expecting a console level game, you will be disappointed. But if you keep your expectations in check, spending a few pounds or dollars for a few hours of gameplay is a pretty decent purchase. Certainly, if someone was new to the franchise and played this, they would certainly feel at home when they make the jump to the full game series - and thats praiseworthy enough. I've had my fill for now, but I'll certainly keep an eye on the proposed updates going forwards.

Thanks for reading, and if you have any questions I'll try my best to answer.

SCREENSHOTS








HOW TO INSTALL???

1. Download the apk and data file
2. Extract the data file and place com. file   into internal storage/Andriod/obb
3. Install the apk file and run the game

DOWNLOAD LINKS

Andriod version - 4.1 & up

Apk file - click here to download

Data file - click here to download

I am damn sure that you guys are going to enjoy this game.

Thanks for visiting!! 

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